1 |
|
+100% damage |
2 |
|
Inflict Stagger I |
3 |
|
+200 TP per hit |
4 |
|
+50% damage |
5 |
|
+1 tier to Buff Arts |
6 |
|
+1 tier to Debuff Arts / Bypass debuff resistances |
7 |
|
+100% damage (+200% from behind) |
8 |
|
+100 TP per hit |
9 |
|
Reduce cooldown by 50% |
10 |
|
+50% to Soul Heals |
11 |
|
+1 tier to Buff Arts |
12 |
|
+250 TP to target (rarely: +500 TP) |
13 |
|
+100% to Soul Heals (rarely: +300%) |
14 |
|
+25% to Soul Heals / Gain Invincibility I |
15 |
|
+500 TP to target (rarely: +1000 TP) |
16 |
|
+500 TP per hit |
17 |
|
+300 TP per hit |
18 |
|
Gain Invincibility III |
19 |
|
+50% damage |
20 |
|
+25% critical chance / Gain Critical Power I |
21 |
|
+1 tier to Debuff Arts / Bypass debuff resistances |
22 |
|
+150% damage (+400% from behind) |
23 |
|
Inflict Topple I |
24 |
|
+2 tiers to Debuff Arts / Bypass debuff resistances |
25 |
|
+25% critical chance / Gain Critical Power II |
26 |
|
+1 tier to Buff Arts / Gain Invincibility I |
27 |
|
+10 seconds to Overdrive time |
28 |
|
+50% damage (+100% from behind) |
29 |
|
+50% damage (+100% from the side) |
30 |
|
+1 tier to Debuff Arts / Bypass debuff resistances |
31 |
|
+50% to Soul Heals / Reduce cooldown by 20% |
32 |
|
+50% to Soul Heals / Remove debuffs |
33 |
|
+250 TP to target (50% chance of +500 TP) |
34 |
|
+10 seconds to Overdrive time |
35 |
|
Remove debuffs / Gain Invincibility II |
36 |
|
+1 tier to auras / Reduce cooldown by 50% |
37 |
|
Reduce cooldown by 50% |
38 |
|
Reduce cooldown by 50% |
39 |
|
+50% to Soul Heals / Rarely: +1,000 TP |
40 |
|
Gain Decoy III |
41 |
|
Gain Evasion Up III |
42 |
|
Inflict Shock I |
43 |
|
+10% critical chance / Gain Critical Power II |
44 |
|
+10% critical chance / Gain Critical Power II |
45 |
|
+80% critical chance |
46 |
|
Gain Weather Immunity I |
47 |
|
Gain Weather Immunity II |
48 |
|
+3 tiers to Debuff Arts / Bypass debuff resistances |
49 |
|
Gain Terrain Immunity III |
50 |
|
Gain Invincibility I |
51 |
|
Inflict Effect Stasis III |
52 |
|
Inflict Fatigue I |
53 |
|
Inflict Physical Res Down I |
54 |
|
Gain Supercharge II |
55 |
|
Remove debuffs / Rarely: +500 TP |
56 |
|
Gain Critical Power IV |
57 |
|
Reduce cooldown by 50% (rarely: 75%) |
58 |
|
+25% damage / +100 TP per hit |
59 |
|
+25% damage / +50 TP per hit |
60 |
|
+100% to Soul Heals |
61 |
|
+50% damage / +10% critical chance |
62 |
|
+50 TP per hit / +10% critical chance |
63 |
|
Gain Critical Power I / Rarely: +25% critical chance |
64 |
|
+200% damage (+400% from behind) |
65 |
|
+200% damage (+300% from the side) |
66 |
|
+2 tiers to Debuff Arts / Bypass debuff resistances |
67 |
|
+25% damage / +100 TP per hit |
68 |
|
+25% damage / +50 TP per hit |
69 |
|
+1 tier to Debuff Arts / Bypass debuff resistances |
70 |
|
+100% damage |
71 |
|
+100% damage |
72 |
|
Inflict Blaze I |
73 |
|
+150% damage (+200% from behind) |
74 |
|
+150% damage (+200% from the side) |
75 |
|
+1 second to Bind duration per hit |
76 |
|
Restore 30% appendage HP |
77 |
|
+400% appendage damage |
78 |
|
+200% appendage damage |
79 |
|
+400% to Soul Heals / Gain Invincibility II |
80 |
|
+3000 TP |
81 |
|
Restore 50% appendage HP / Full Art cooldown |
82 |
|
Restore 15% fuel |
83 |
|
Restore 10% fuel / +1,000 GP |
84 |
|
Restore 10% fuel / Restore 10% appendage HP |